Incubator for Game Design II

Thursday, September 21, 2006

Considerations

Suggestions/Opinions from last playtesting session...

  1. Don't fix power ups... let it appear in random
  2. Stop map turn option appear outside map (+ give player warning in advance)
  3. Sea urchins to disppear once squid bangedinto them
  4. Players likely to follow path of power ups to keep energy level from depleting
  5. Is game too challenging given the positiion of some of the obstacles
  6. Does squid energy level maintain or drop if stay at a particular position for too long?

0 Comments:

Post a Comment

<< Home